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Kingdom Come: Deliverance - All Potions, Explained


			
			Kingdom Come: Deliverance - All Potions, Explained

Now is the time to jump back into Henry's life in Kingdom Come: Deliverance and re-master the combat system, as a sequel to the action RPG will be hitting stores in 2024. Kingdom Come: Deliverance 2 welcomes Henry back and tells his story following the events of the first installment.

The open-world aspect of this game holds so much opportunity for players to engage in — whether it's combat, survival, crafting, or player building.

Combat is important in Kingdom Come: Deliverance.

However, keeping Henry alive and ensuring that his weapons and armor have the best odds of striking enemies down and surviving a battle is equally, if not more, important. Equipping Henry with the best weapons and armor is just part of the puzzle, as are utilizing some of the best perks in Kingdom Come: Deliverance.

Another option is to take advantage of all the available potions. These unique items can do a variety of different things, from curing ailments, to boosting certain stats, to even giving a boost to Henry's weapons and armor. This guide will show players where they can find these potions, how to craft them, and what they do.

The number one question players may have regarding potions is how to use them effectively. It's one thing to have potions in Henry's inventory, but it's another to find the right time to use them. Unfortunately, Henry won't be able to use any of his potions in the heat of a battle.

Withdrawing his weapon to guzzle down a potion would place him in an awkward position to take a swing of the sword. Instead, players will have to wait until a battle is over, or preemptively take a potion before starting combat. This gives Kingdom Come: Deliverance players an opportunity to strategize and prepare Henry for a tough war, or cure him of any damage sustained once the last blow has been delivered.

Using potions is relatively easy once players take this factor into consideration. To do so, open the inventory, select the potion you wish to use, and apply it to Henry. Once consumed, the potion will disappear from their inventory, and Henry will reap the benefits of the potion. Not all potions are alike, and some can either have devastating results on Henry's health or do absolutely nothing.

It's important to read the details of each potion before giving it to Henry. Some may prove deadly with no chance of survival, while others can enhance a weapon with destructive side effects. There are 31 categorized potions available in Kingdom Come: Deliverance, and players can obtain them through various measures.

Players can find potions off the bodies of enemies they've slayed, purchase them from NPCs found at herbalist stores or bathhouses, or create them on an Alchemist Bench. Players cannot craft their own Alchemist Bench, but they can be found in several villages, giving Henry plenty of opportunity to craft his own arsenal of potions.

Using a base material followed by ingredients and herbs, players can brew their own concoctions. Potion Recipe Result Aesop Potion Increases Horsemanship by 5 for ten minutes. For the same duration, dogs will not bark at Henry. Remedy for Merhojed A remedy that will cure all the infected.

Armor Potion Henry's charisma is increased by 5 for ten minutes. Antidote Cures poisoning, whatever the cause. Aqua Vitalis For five minutes, strikes will wound Henry 50% less. Artemisia potion Henry's strength and Warfare skill are increased by 5 for ten minutes.

Bane Potion Gradually depletes 110 Health points. Bard Potion Increases Speech by 5 for ten minutes. Bivoj's Rage Potion Increases Strength and invokes blood frenzy. During combat, it will increase damage by 50%. Bowman's Brew Increases Henry's Bow skill for ten minutes by 5 points.

Buck's Blood Potion Henry's Stamina is increased by 50% for ten minutes. Chamomile Brew Heals Henry slowly for 5 hours. Cockerel Potion Increases Energy by 20. Digestion Potion Reduces Overstuffing by 20 and cures food poisoning. Dollmaker Potion Henry's Combat skills are reduced by 5 for ten minutes, and Stamina is lowered by 50%.

Henry can't sprint. Embrocation Increases Agility and Defense by 5 for ten minutes. Fake Blood For use in No Rest for the Wicked. Hair o' The Dog Potion Cures drunkenness, prevents a hangover, and cures alcoholism. Your Charisma is reduced by 2 for one hour.

Lazarus Potion Adds 100 Health, and dispels a hangover. Cancels the effects of Marigold Decoction. Lethean Water Obliterates all perk points, so that they can be used elsewhere. Lullaby Potion Energy reduced to 0. Marigold Decoction Adds 30 Health and dispels hangover effects for five minutes.

Cancels the effects of the Lazarus Potion. Moonshine A strong alcoholic beverage that causes drunkenness. Musk of Infinite Allure For use in Honeyed Words. Nighthawk Potion Better visibility in the dark for ten minutes. Padfoot Potion Lockpicking, Pickpocketing and Stealth are all increased by 5 for ten minutes.

Poison Gradually depletes Health by 50. Preserver Keeps food fresh for longer and can even turn spoiled foostufs into edible ones. Saviour Schnapps Saves the game. Unknown Potion Any combination not covered in this guide An unknown potion. God alone knows what good - or bad - it can do.

Witch Potion The user will lose control of himself and will even sell his soul to the Devil. His hallucinations, delusions and anxiety will be more intense. It's important to note that combining these ingredients together will not be enough to successfully craft them. Henry will need to add the base first — Water, Wine, Oil or spirits — and then grind the remainder of the ingredients into the base.

Players will then need to stir or boil the ingredients in the correct order before taking the cauldron off the fire and letting it cool. Henry will receive tips and tutorials to make each potion, so it is of the utmost importance to follow the instructions carefully, or risk creating a failed potion and losing the ingredients.

Once a potion is successfully created, Henry will have the potion added to his inventory for future consumption.


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