## Overview
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
## Properties
Persistent
Tier: 14
Level: (1–20)
Reservation: 60 Spirit
Persistent
Tier: 14
Level: (1–20)
Reservation: 60 Spirit
## Detailed Information
Attrition
Buff
PersistentTier: 14Level: (1–20)Reservation: 60 SpiritRequires: Level (1–90), (1–109) Str, (1–109) DexWhile active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) secondsYou deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%
Additional Effects From Quality:You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (-5–0) seconds
Skills can be managed in the Skills Panel.