Level: (1–20)
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Requires: Level (1–90), (1–109) Str, (1–109) Int
Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies hit by the tendrils take Physical damage and are inflicted with a Debuff that deals Physical damage over time.
Deals (3–91) to (4–137) Physical Damage
Deals (2.4–85.6) Base Physical Damage per second
Chains 2 Times
Modifiers to Spell Damage apply to Debuff's Damage over Time
Fires tendrils at up to 3 Targets
Debuff duration is 1 second
Additional Effects From Quality:
Fires tendrils at up to +(0–1) Targets
Skills can be managed in the Skills Panel.