
AoE, Melee, Sustained, Conditional, Wind
Tier: 13
Cast Time: 1s
Attack Speed: 40% of base
Attack Damage: 165% of base
Requires 100 Dex
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
Thrust
active skill base area of effect radius: 100
active skill base secondary area of effect radius: 17
base knockback distance: 1500
active skill requires X frenzy charges: 1
knockback distance +% final vs unique enemies: 200
is area damage
visual hit effect physical is wind
precise cursor targeting uses contact point height offset
Serpent
base knockback distance: 1500
active skill requires X frenzy charges: 1
knockback distance +% final vs unique enemies: 200
active skill base area of effect radius: 100
active skill base secondary area of effect radius: 17
base knockback distance: -1000
damage hit effect index: 1019
is area damage
visual hit effect physical is wind
precise cursor targeting uses contact point height offset