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Voltaic BarrierAttack
AoE, Trigger, Lightning, Chaining
Cast Time: 1s
Attack Damage: 20% of base
Requires
Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
active skill base area of effect radius: 60
base skill effect duration: 6000
voltaic barrier damage interval ms: 250
voltaic barrier active actions limit: 1
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
active skill base physical damage % to convert to lightning: 100
active skill electrocutes as though dealt damage +% final: 300
console cast on self custom range: 15
is area damage
can perform skill while moving
never shock
base lightning damage can electrocute

Search Tags

areaattackchaininggrants_active_skilllightningtotemabletriggerusablewhilemovingwall

Level Progression

LevelReq. LevelWard CostAtk Timebase Multiplier
10207500.2
23227500.22
36257500.24
410297500.26
514327500.28
618357500.31
722397500.33
826437500.35
931477500.36
1036517500.38
1141567500.4
1246617500.42
1352667500.44
1458717500.47
1564767500.49
1666827500.51
1772887500.54
1878947500.57
19841017500.59
20901087500.62
21901157500.65
22901237500.69
23901317500.72
24901397500.76
25901477500.8
26901577500.84
27901667500.88
28901767500.92
29901867500.97
30901977501.02
31902087501.07
32902207501.12
33902327501.18
34902457501.24
35902587501.3
36902727501.36
37902877501.43
38903027501.5
39903187501.58
40903357501.66
Source: pob2 v0_4Extracted: 6/2/2026
POB Reference Data
Skill ID: VoltaicBarrierPlayer
Gem ID: Metadata/Items/Gems/SkillGemVoltaicBarrier
Variant: VoltaicBarrier
Max Level: 20
Color: 4
Granted Effect: VoltaicBarrierPlayer
# Voltaic Barrier Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams. **Tags:** AoE, Trigger, Lightning, Chaining **Cast Time:** 1s