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Vine ArrowAttack
AoE, Projectile, Chaos, Duration, Repeatable, Plant
Tier: 3
Cast Time: 1s
Attack Damage: 70% of base
Requires 100 Dex
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
Impact
base skill effect duration: 8000
active skill base area of effect radius: 8
active skill base secondary area of effect radius: 20
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
vine arrow area of effect +% final when wet: 50
plant skill damage +% final when wet: 50
number of vine arrow pod allowed
base is projectile
skill can fire arrows
has modular projectiles enabled
can perform skill while moving
disable visual hit effect
Vines
base skill effect duration: 8000
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
vine arrow area of effect +% final when wet: 50
plant skill damage +% final when wet: 50
active skill base area of effect radius: 24
active skill base secondary area of effect radius: 48
active skill base slow debuff movement speed +% final: -40
poison vine arrow vine stored poison damage +% final: -50
base chaos damage to deal per minute
poison vine arrow visual max poison
number of vine arrow pod allowed
base is projectile
skill can fire arrows
has modular projectiles enabled
can perform skill while moving
disable visual hit effect
display statset no hit damage
display statset hide usage stats

Synergies

Vine Arrow Flower

Search Tags

areaattackbarrageablebowchaosdamageovertimedexteritydurationgrants_active_skilllimitmiragearchercanuseplantprojectileprojectilenocollisionprojectilenumberprojectilespeedrainrangedattackrepeatabletogglespawnedobjecttargetable_defaultoffusablewhilemoving

Level Progression

LevelReq. LevelMana Costbase Multiplier
1070.7
2380.77
3690.85
410100.92
51412
618131.07
722151.15
826161.22
931181.28
1036201.34
1141221.41
1246241.48
1352261.55
1458291.63
1564321.71
1666341.8
1772371.89
1878401.98
1984442.08
2090472.18
2190512.29
2290552.41
2390592.53
2490642.65
2590692.79
2690742.93
2790793.07
2890853.23
2990913.39
3090973.56
31901043.73
32901113.92
33901194.12
34901274.32
35901364.54
36901454.77
37901545
38901645.25
39901755.52
40901865.79
Source: pob2 v0_4Extracted: 6/2/2026
POB Reference Data
Skill ID: VineArrowPlayer
Gem ID: Metadata/Items/Gem/SkillGemVineArrow
Variant: VineArrow
Max Level: 20
Color: 2
Granted Effect: VineArrowPlayer
# Vine Arrow Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage. ## Requirements Dexterity: 100 **Tags:** AoE, Projectile, Chaos, Duration, Repeatable, Plant **Cast Time:** 1s