
AoE, Melee, Strike, Physical, Duration
Tier: 5
Cast Time: 1s
Attack Speed: 40% of base
Attack Damage: 25% of base
Requires 100 Dex
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
Normal Strikes
melee range +: 6
animation cancelling lockout time +%: -60
melee conditional step distance: 13
melee defer damage prediction
is area damage
precise cursor targeting uses contact point height offset
Final Strike
melee range +: 6
animation cancelling lockout time +%: -60
melee conditional step distance: 13
melee range +: 6
rapid assault attached spear limit: 5
base skill effect duration: 30000
base chance to inflict bleeding %: 100
melee defer damage prediction
is area damage
precise cursor targeting uses contact point height offset
display statset hide usage stats
global knockback
Explosion
animation cancelling lockout time +%: -60
melee conditional step distance: 13
active skill base area of effect radius: 24
base chance to inflict bleeding %: 100
melee defer damage prediction
is area damage
precise cursor targeting uses contact point height offset
display statset hide usage stats