AoE, Projectile, Trigger, Fire
Cast Time: 1s
Attack Damage: 50% of base
Requires
Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.
active skill base area of effect radius: 10
active skill base physical damage % to convert to fire: 80
skill mortar minimum projectile distance: 5
skill mortar maximum projectile distance: 15
base number of projectiles
base is projectile
is area damage
skill has trigger from unique item