
AoE, Projectile, Grenade, Physical, Duration
Cast Time: 1s
Attack Damage: 65% of base
Requires
Fire a bouncing Grenade that unleashes a shrapnel blast when its fuse expires.
action allowed queue time override ms: 1000
action required target facing angle tolerance degrees: 90
base skill detonation time: 1500
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
fixed projectile spread: 30
active skill projectile speed +% variation final if multiple projectiles: 15
active skill base area of effect radius: 15
base is projectile
projectile ballistic angle from reference event
projectile uses contact position
is area damage
action can be used in aiming stance
ballistic projectiles always bounce
can perform skill while moving
projectile uses contact direction
base skill show average damage instead of dps
projectiles cannot fork