
Projectile, Cold
Tier: 13
Cast Time: 1.4s
Critical Hit Chance: 12%
Requires 100 Int
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental Ground Surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.
projectile firing forward distance override: 100
eye of winter damage % to gain as element per ground effect type: 100
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
eye of winter first hit damage +% final: 900
base number of projectiles: 30
spell minimum base cold damage
spell maximum base cold damage
base is projectile
single primary projectile
can perform skill while moving
precise cursor targeting uses contact point height offset