
AoE, Projectile, Grenade, Fire, Detonator
Tier: 1
Cast Time: 1s
Attack Speed: 75% of base
Attack Damage: 215% of base
Requires 50 Str 50 Dex
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
action allowed queue time override ms: 1000
action required target facing angle tolerance degrees: 90
base skill detonation time: 3000
active skill base physical damage % to convert to fire: 80
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
fixed projectile spread: 30
active skill projectile speed +% variation final if multiple projectiles: 15
consume X heat on skill use: 15
active skill all damage % as fire if heat is consumed: 50
active skill base area of effect radius
base is projectile
projectile ballistic angle from reference event
projectile uses contact position
is area damage
action can be used in aiming stance
ballistic projectiles always bounce
can perform skill while moving
projectile uses contact direction
base skill show average damage instead of dps
projectiles cannot fork