
AoE, Melee, Strike
Tier: 3
Cast Time: 1s
Attack Speed: 75% of base
Attack Damage: 90% of base
Requires 100 Dex
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
melee conditional step distance: 15
base melee dash range: 75
active skill generic grace period time ms: 100
skill grant X frenzy charges against normal and magic monsters: 1
skill grant X frenzy charges against rare monsters: 2
skill grant X frenzy charges against unique monsters: 3
kill enemy on hit if under 10% life
active skill show cull range
global always hit
is area damage
precise cursor targeting uses contact point height offset