AoE, Lightning, Duration, Hazard
Cast Time: 1s
Requires
Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage and apply Electrocution buildup.
Conductive Runes
active skill base area of effect radius: 85
active skill base secondary area of effect radius: 5
base skill effect duration: 10000
rune hazard cone angle: 80
rune hazard number of runes to create: 10
rune hazard base number of runes allowed: 20
rune hazard arming time ms: 400
rune hazard detonate time ms: 300
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
can perform skill while moving
cast time overrides attack duration
base deal no damage
usable while shapeshifted
Explosion
rune hazard cone angle: 80
rune hazard number of runes to create: 10
rune hazard base number of runes allowed: 20
rune hazard arming time ms: 400
rune hazard detonate time ms: 300
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
active skill base area of effect radius: 14
active skill base physical damage % to convert to lightning: 100
main hand weapon minimum lightning damage
main hand weapon maximum lightning damage
active skill electrocutes as though dealt damage +% final
can perform skill while moving
cast time overrides attack duration
usable while shapeshifted
is area damage
replace main hand unarmed attack stats with nothing type
base lightning damage can electrocute