
Persistent
Tier: 4
Reservation: 30 Spirit
Cast Time: 1s
Requires 50 Str 50 Dex
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
skill attrition hit damage +% final vs rare or unique enemy per second ever in presence up to max: 1
skill attrition presence max seconds
skill attrition culling strike at x or more stacks
base deal no damage