Bỏ qua điều hướng
VietRPGVietRPG
Deadeye

Deadeye

Ranger Ascendancy

Deadeye - Ranger Ascendancy Class in Path of Exile 2.

Ascendancy Nodes

Gathering Winds

Gathering Winds

Gain Tailwind on Skill use Lose all Tailwind when Hit

Mirage Deadeye

Mirage Deadeye

Grants Skill: Mirage Deadeye

Endless Munitions

Endless Munitions

Skills fire an additional Projectile

Thrilling Chase

Thrilling Chase

Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled

Bullseye

Bullseye

Apply 10 Critical Weakness to Enemies when Consuming a Mark on them

Avidity

Avidity

50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge

Projectile Proximity Specialisation

Projectile Proximity Specialisation

Called Shots

Called Shots

Grants Skill: Called Shots

Skill Speed

Skill Speed

4% increased Skill Speed

Frenzy Charge Duration

Frenzy Charge Duration

25% increased Frenzy Charge Duration

Mark Effect

Mark Effect

12% increased Effect of your Mark Skills

Frenzy Charge Duration

Frenzy Charge Duration

25% increased Frenzy Charge Duration

Projectile Damage

Projectile Damage

12% increased Projectile Damage

Point Blank

Point Blank

Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres

Projectile Speed

Projectile Speed

10% increased Projectile Speed

Mark Effect

Mark Effect

12% increased Effect of your Mark Skills

Far Shot

Far Shot

Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres

Projectile Speed

Projectile Speed

10% increased Projectile Speed

## Overview Deadeye ## Ascendancy Nodes ### Avidity 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge ### Bullseye Apply 10 Critical Weakness to Enemies when Consuming a Mark on them ### Called Shots Grants Skill: Called Shots ### Endless Munitions Skills fire an additional Projectile ### Gathering Winds Gain Tailwind on Skill use Lose all Tailwind when Hit ### Mirage Deadeye Grants Skill: Mirage Deadeye ### Projectile Proximity Specialisation ### Thrilling Chase Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled ### Far Shot Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres ### Frenzy Charge Duration 25% increased Frenzy Charge Duration ### Frenzy Charge Duration 25% increased Frenzy Charge Duration ### Mark Effect 12% increased Effect of your Mark Skills ### Mark Effect 12% increased Effect of your Mark Skills ### Point Blank Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres ### Projectile Damage 12% increased Projectile Damage ### Projectile Speed 10% increased Projectile Speed ### Projectile Speed 10% increased Projectile Speed ### Skill Speed 4% increased Skill Speed