
While Persona 5 has a widely well-regarded plot twist, this 2015 game with a 92 Metascore is a masterclass in mechanical, narrative plot twists.
Both Persona 5 and The Witcher 3 excel at this, but one ultimately does it better. Persona 5 earns constant praise for delivering one of the most stylish, memorable reveals in modern RPGs, and players still cite its late-game twist as a masterclass in how to weaponize perception and narrative structure. However, the RPG with the greatest twist you personally help create is CD Projekt Red’s 92-scored epic, The Witcher 3: Wild Hunt.
Persona 5 has one of the most talked-about twists in the video game industry of the last decade, and for good reason. For most of the game, Joker’s team operates by infiltrating P5's dungeon Palaces built from corrupted cognition, which are stylized manifestations of villains’ desires.
When the twist finally arrives, the game reveals it has been playing a second narrative on top of the one you thought you were progressing: Joker’s arrest, the traitor hiding within the Phantom Thieves' allies, and a carefully orchestrated plan that you unknowingly helped set in motion hours earlier.
Persona 5’s plot twist is slick, ambitious, and rewarding, but it’s ultimately a twist that the player experiences, not one they can dramatically alter. Whether you unlock Persona 5's good or bad endings is entirely unrelated to this pivot.
The Witcher 3’s biggest twist isn’t a single cinematic or applause-worthy reveal. Instead, it’s a slow realization that the final act has been quietly determined by subtle player choices. Many of which don’t even look like turning points.
The twist: Ciri’s endings, her relationship with Geralt, and her future as either Witcher, Empress, or deceased entirely hinge on a series of personal, often mundane decisions you make while believing the plot is leading you by the hand. The game doesn’t highlight them. It doesn’t warn you. It doesn’t even telegraph their importance. Persona 5 asks you to participate in its twist, while The Witcher 3 asks you to unknowingly author it.
Persona 5’s plot twist pulls off something incredible: a plot point that feels like a stage play collapsing in on itself, with the player as both participant and audience. However, it’s still a twist that happens to you, even if you engage with the lead-in somewhat. The Witcher 3, on the other hand, performs a narrative magic trick that few games have ever matched. The Witcher 3’s twist is invisible until you realize you created it. Where Persona 5 designs a surprise around the narrative, but The Witcher 3 designs a surprise out of your actions:
Ciri’s fate unfolds not because you followed narrative breadcrumbs, but because you played the game as you believed Geralt should behave. In other words, your version of Geralt determines her future. That’s a twist only video games can deliver, but one that few ever attempt at this scale.
Persona 5’s big reveal is unforgettable, but The Witcher 3’s twist is unparalleled in how deeply, quietly, and personally the player is woven into the outcome. It’s not just a twist you witness, it’s one you unknowingly authored through compassion, trust, and instinct.
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